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Old Jun 21, 2007, 05:49 PM // 17:49   #21
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Everything I read sounds Great!...

Asura Polymock sounds very intriguing; kind of like Shogi but with custom pieces.

ALSO... Stoneskin is back!.. Awesome! I also hope he is a Warrior HERO option.

I wonder how some classes like the Paragon will do in solo combat vs. the Norns? I guess it will be time to come up with some Paragon solo builds.
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Old Jun 21, 2007, 06:13 PM // 18:13   #22
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Wow, this all very neat.

If you notice to the right of the main article, you'll notice Gamespot has the release date as August 31st.

I'm a bit sad, because thats a week after I go back to school!

We don't know for certain if this IS the release date, I suppose we will have to wait for Anet's offical announcment.
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Old Jun 21, 2007, 06:34 PM // 18:34   #23
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Good article. I am glad they are bringing back skill rewards for quests. We get to beat up on Magni the Bison, Norn Champion *rawr* !
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Old Jun 21, 2007, 06:36 PM // 18:36   #24
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"When you complete these optional quests, not only will you gain experience, items, skills, and gold, you will also build up your reputation with that group"


coool! i knew this was gunna happen. like reputation titles for each group (factions...)

" you and your eight friends"

um ye 8? or is this a typo? usualyl only get 8 but taht includes yourself

Last edited by BenjZee; Jun 21, 2007 at 06:47 PM // 18:47..
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Old Jun 21, 2007, 06:38 PM // 18:38   #25
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Not a single mention of anything for PvP.

Regardless, I'm sold.
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Old Jun 21, 2007, 06:39 PM // 18:39   #26
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Wow, great information on GW:EN! It sounds totally great and speaks to what a lot of the community wants! Games, Skills, Quest rewards, etc.... I'm stoked!

as far as those people complaining about grind, it validates things said on the andrew/gaile thread... you can't please everyone... people complain about anything/everything, etc. etc.

for example, there have been polls asking what people want from quests and the number one answer was skills/valuable rewards. here the dev team *clearly* states that's their goal, and to boot split pve pvp skills which eliminates the frustration of a lot of the nerfing that goes on ... and then people scream "grind". Talk about never ever being more clear that you can't please everyone....
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Old Jun 21, 2007, 06:43 PM // 18:43   #27
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I hope that the mini games deliver, especially the fist fightin' one - I hope it's not just standing in one place, auto-attacking the baddie and pressing 1, 2 and 3 occasionally.
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Old Jun 21, 2007, 06:46 PM // 18:46   #28
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Awesome - any expansion with brass knuckles is promising. Just one thing: let me be the first to request Polymock piece storage now.
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Old Jun 21, 2007, 06:51 PM // 18:51   #29
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Polymock sounds like a GW version of Final Fantasy's card games against a human opponent. Design that right and you'll have a very addictive time sink.
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Old Jun 21, 2007, 06:56 PM // 18:56   #30
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Please oh please oh please, make the PvE title skills account based.



Please.




Sunspear/Faction grind is getting rediculous. :S
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Old Jun 21, 2007, 07:00 PM // 19:00   #31
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Aren't these new screenshots?
http://image.com.com/gamespot/images..._screen001.jpg
http://image.com.com/gamespot/images..._screen002.jpg

Anyways, so far, sounds good. Sounds like what the Kurzick/Luxon title track SHOULD be...*grumble grumble*...

I'm liking the sounds of the "mini-games." Stuff like that really adds something to the game that we've been lacking.
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Old Jun 21, 2007, 07:08 PM // 19:08   #32
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Is that a human warrior battling the Norn? Looks slightly smaller than the other one. Also, he seems to be wearing a re-skin of the Charr Hide 15k ('cept for the helm).
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Old Jun 21, 2007, 07:10 PM // 19:10   #33
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Look at the new sceenshot.
One of them has a Warrior wearing some kind of Charr hide/Kurzick combo armour, and not to mention, Brass Knuckles

Last edited by Buttermilk; Jun 21, 2007 at 07:12 PM // 19:12..
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Old Jun 21, 2007, 07:15 PM // 19:15   #34
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^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
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Old Jun 21, 2007, 07:21 PM // 19:21   #35
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moans in delight ^ ^
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Old Jun 21, 2007, 07:26 PM // 19:26   #36
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Quote:
Originally Posted by Bryant Again
^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
isn't that what they are doing?
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Old Jun 21, 2007, 07:27 PM // 19:27   #37
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Quote:
Originally Posted by Article
The more cerebral Asura have developed a game called polymock
What about Asura Chess?

Quote:
Originally Posted by Article
We are being very careful to make sure these skills don’t unbalance the game
So in short, the PvE only skills are just like normal skills but they are PvE only to keep from dealing with them in PvP?
Or.....
Quote:
Originally Posted by Article
They will be directly tied to what you are doing in the game at the time
....are the PvE only skills the same as the Nightfall skill that disarms traps?

Quote:
Originally Posted by Article
The maxim we took into this design cycle was: "play how you want, when you want, with who you want."
Does that mean I can go help the Charr?
On a more serious note, you could always "play how you want, when you want, with who you want."
You could play your Elementalist as a healer and your Mesmer as a warrior and so on.
You could sign on and play whenever you feel like it and stop playing when you feel like it.
You could add who you want to your team whether it be friends, guildes, random players, or the AI.
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Old Jun 21, 2007, 07:30 PM // 19:30   #38
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Quote:
Originally Posted by netniwk
isn't that what they are doing?
The warrior on the right looks like he's going for a stab with that knuckle.

What I'm saying is that I guess I was hoping for some punching animations...but one can't have everything.
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Old Jun 21, 2007, 07:40 PM // 19:40   #39
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The brass knuckle fight looks awesome!

Well...we will have to see if there are punching animations, maybe there will be?

Cool picture though.
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Old Jun 21, 2007, 08:22 PM // 20:22   #40
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Quote:
Originally Posted by Silly Warrior
The brass knuckle fight looks awesome!

Well...we will have to see if there are punching animations, maybe there will be?

Cool picture though.
Im guessing they are reusing the Assassin dagger animations.
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